Alpha Test
Games still being built. They work, but they change often and may have rough edges. Your progress is kept as before.
Monstrosity: Evolve to Feed
Grow your rites until they evolve and fuse, then feed them to the god to teach it strikes it can learn no other way. Test version of Monstrosity.
Monstrosity
Pick from 25 rites, evolve them, fuse them into 56 stranger ones, and feed them to the tiny sealed god at the centre of everything. It fights with whatever you give it, and every rite it eats makes it a little stronger, for good. Test version.
Monstrosity: Herald Ladder
Every third tier a named herald bars the way until your level is high enough. Climb the ladder of heralds. Test version of Monstrosity.
Monstrosity: Siege
The light hunts the sealed god. Hold the line while it sleeps: kill the pale-gold siegers before they break the ward. Test version of Monstrosity.
Monstrosity: Offer Yourself
Last as long as you dare, then give yourself to the god for a bigger reward. Torn apart, it gets scraps. Test version of Monstrosity.
Grown
A creeping incremental survivor: devour to grow as you sink from a tide pool to the dark under everything. 20 attacks, 54 fusions six steps deep, seven bosses. Test version.
Grow!n
A fan remake of Grow! by Atopia.studio, in blurple: 34 tiers, named enemies that drop their own gear, Matter, Endergy and Absolute. Test version.
The Maw
You are small and weak. Feed the god in the sea floor and it fights for you: every meal changes its one attack. 15 forms, 4 bosses. Test version.